Take-Two Interactive Acquires Mobile Game Developer Playdots for $192 million

Image Credit: Dots.co

Announced today, Take-Two Interactive has entered into an agreement to acquire Playdots for $192 million comprising $90 million in cash and $102 million in stock. 

Founded in 2013 in New York City, Playdots is the creator of successful mobile hits including Dots, Two Dots, and Dots&Co. which have been downloaded more than 100 million times so far. Two Dots, the most popular game of the company has reached around 80 million downloads in Google Play and App Store since its launch. Nir Efrat, CEO of Playdots, will continue as CEO to lead its approximately 70 employees. 

With this acquisition, Playdots has joined Social Point, Rockstar, Private Division, and 2K under Take-Two’s banner. 
In the acquisition statement, Michael Worosz, Executive Vice President and Head of Strategy and Independent Publishing for Take-Two, said:

“Our acquisition of Playdots will diversify and strengthen further Take-Two’s mobile game offerings, particularly within the casual, free-to-play segment. Two Dots continues to grow its audience and under the leadership of Nir, the addition of scavenger hunts, social leader boards and live-ops technology are enhancing the game and driving meaningful, long-term consumer engagement. We are very pleased to welcome Nir and the entire team at Playdots to the Take-Two family and are excited by the potential of their development pipeline and positive, long-term contributions to our business.”

Written by Jordan Bevan

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